Shambler: 330 polys/triangles. Painted in zbrush. Based on monster from quake. Quake was one of the first fps I got into growing up and holds a lot of nostalgia for me.
Done as a fan art piece/practice.
Various assets I did for Time Tremors, click on them to see them full size.
Game level, That was a a work in progress, using entirely my own models and textures. Many of the assets where still my stand-in models, or not fully textured yet such as the furniture, the books and many of the beams etc…